Client

International Olympic Committee

Project

Olympic Games Rio 2016

Context & challenge

Challenge

To create the world’s most valuable non-commercial brand

Our strategic approach

We have translated the essence of the Rio 2016 Olympic and Paralympic Games into the first three-dimensional and multisensory brands in the history of the Games. Sculpture brands that symbolize passion and transformation. One brings the embrace of peoples and cultures, and the other reveals the “spirit in motion”, represented in a single heart.

FROM: TRADITIONAL COMMUNICATION

TO: A SENSORY AND INTERACTIVE EXPERIENCE

A BRAND RELEASED WITH ALL THE BUZZ

Boldness is about taking risks and overturning the order. That’s what Carnival is about.

At Carnival all things are on the move, and so is the brand.

This brand has both choreography and ginga.

10M

10 million people impacted during carnival in Rio.

7.8K

7.840 people interviewed during the process.

1BI$

1 billion dollars in 
economic movement.

CREATIVE PROGRAMMING

To ensure that the Rio Carnaval brand was as alive and organic as Rio de Janeiro itself, we developed—in partnership with André Burnier and Plau—a creative coding tool that allows interaction with the brand through the movement of its ribbons, their thickness, motion, rhythm, and colors, all in a fully customizable way. A pulsating brand with personality and behavior, representing the creative force of all Samba Schools.

170

MEDIA POINTS
Distributed across 
4 regions of Rio and 3 cities 
in Baixada Fluminense.

4.4M

CAMPAING INSERTIONS
4,433,436 ad insertions broadcasted

60M

WEEKLY IMPACTS
60 million people reached across different channels.